CONTACT
RESUME
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My journey into game development started simply: my first game idea was sketched out in MS Paintbrush when I was a kid. I remember feeling frustrated that I could only look at the pictures I drew. Despite this, my passion for creating games stayed with me, although I focused on other artistic interests like drawing and theater until 2017. That's when I decided to fully commit to game development. After downloading Unreal Engine 4, I was completely hooked, and there was no turning back.
I studied level design at Game Assembly in Stockholm from 2019 to 2022, but my interest in game development extends beyond that. I enjoy the entire development process, from shaping an idea into something tangible to navigating the decisions and compromises along the way. It's not always easy, but it's definitely rewarding. One of my strengths as a game developer is my open-mindedness and willingness to embrace others' ideas as much as my own. I draw inspiration from everyday experiences and often capture interesting environments through photography, especially in my job as a pest controller. I'm aware of the challenges of making games that are genuinely enjoyable, but I believe that finding joy in the development process is the key to success.
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Inspired by GTA, I could just sit with these maps for hours.