LUDVIGOLOGI
Ludvigologi is a co-op gameplay concept where two players share control of a single character, switching between a Boy and a Cat to solve physical puzzles together.


The Boy throws the ball to interact with the world.

The Cat spins to break obstacles and affect the environment.

By combining the Boy’s throw and the Cat’s spin, players can reach targets that neither form could reach alone.
IMPLEMENTATION
This prototype was built in Unreal Engine 5 using Blueprints, with a focus on control systems and interaction design.
Two controllers are mapped to a single character using the Enhanced Input system, allowing one player to guide or assist during gameplay.
A Ghost Actor is used as an intermediary for the secondary controller, enabling both players to affect the same character.

A Ghost Actor is used as an intermediary for the secondary controller, forwarding input to the main character and allowing both players to affect the same character.

Inspired by playing games together with my son.