GROUP PROJECTS
During our time at The Game Assembly we made eight games in different genres. We work based on the agile philosophy with SCRUM as a framework. Except for the game making engines/tools we have learned version control softwares like SVN and GitHub.
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OBSCURE MINI GOLF
Genre: Obstacle game
Time: 6 weeks (half-time)
Engine: Unity
TEAM
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LEVEL DESIGN:
William Clifford, Magnus Magnusson, Robert Isberg
GRAPHICS:
Sindy Cherrou, Albin Attebo, Philip Erlandsson,
Atthasith Saysupan
PROGRAMMING:
Oskar Magnusson, Markus Wikström, Joel Hörberg Danzer, Ellen Subraian, Elias Ekberg
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DERAILED
CHILL-A-LOTL
Genre: Puzzle (mobile game)
Time: 6 weeks (half-time)
Engine: Unity
TEAM
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LEVEL DESIGN:
Janelle Wetterholm, Robert Isberg
GRAPHICS:
Julia Ekman, Drilon Sadiku, Sindy Cherrou,
Johan Alström
PROGRAMMING:
Felix Erksell, Matilda Högman, Jonatan Lundström,
Emanuel Niklasson, Aki Gonzalez
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Genre: Shoot 'Em Up
Time: 8 weeks (half-time)
Engine/Tool: Tiled, self-made engine
TEAM
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LEVEL DESIGN:
Kalle Björklund, Andrés Ramirez, Robert Isberg
GRAPHICS:
Cecilia Bohlin, Albin Attebo, Josephine Eriksson,
Igor Baskin
PROGRAMMING:
Aki Gonzalez, Jakob Eklund, Elias Ekberg, Joel Hörberg Danzer,
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WIZARD ATTACK
Genre: Platform
Time: 8 weeks (half-time)
Engine/Tool: Tiled, self-made engine
TEAM
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LEVEL DESIGN:
Hanna Anderberg, Anton Fant, Robert Isberg
GRAPHICS:
Tobias Grönlund, Alexander Livholts, Igor Baskin
PROGRAMMING:
Alexander Matthäi, Alex Hansen, Dennis Löfgren,
Pontus Swahn,
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During our second year we worked in the same group and created three games together.
ECLIPSE
Genre: Hack 'n slash
Time: 14 weeks (half-time)
Engine/Tool: Unity, self-made engine
TEAM
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LEVEL DESIGN:
Janelle Wetterholm, Anton Fant, William Clifford,
Robert Isberg
GRAPHICS:
Gabrielle Nilsson, Julia Ekman, Sindy Cherrou, Isabell Johansson
PROGRAMMING:
Andreas Runsjö, Tommi Israelsson, Pontus Swahn, Anton Byström, Alex Hansen
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PROJECT ROTHERA
SINGO THE FLAMIN'GO
Genre: FPS
Time: 14 weeks (half-time)
Engine/Tool: Unity, self-made engine
TEAM
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LEVEL DESIGN:
Janelle Wetterholm, William Clifford, Robert Isberg
GRAPHICS:
Gabrielle Nilsson, Julia Ekman, Sindy Cherrou, Isabell Johansson, Ellinor Lekebjer
PROGRAMMING:
Andreas Runsjö, Tommi Israelsson, Pontus Swahn, Anton Byström, Alex Hansen
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Genre: Platfomer
Time: 9 weeks (full-time)
Engine/Tool: Unity, self-made engine
TEAM
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LEVEL DESIGN:
Janelle Wetterholm, William Clifford, Robert Isberg
GRAPHICS:
Gabrielle Nilsson, Julia Ekman, Sindy Cherrou, Isabell Johansson, Ellinor Lekebjer
PROGRAMMING:
Andreas Runsjö, Tommi Israelsson, Pontus Swahn,
Alex Hansen
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